Sazerac is a level 20 Muscular Hardened Brutish Barbarian

Rambunctious Ornate Beads of the Schismatic Chinchilla

Requires Level 12
+4 Strength
+4 Agility
+4 Endurance
+4 Defense Rating
+9 Melee Attack Rating
+23 Fire Damage Resistance
+23 Shadow Damage Resistance

Jarring Unclear Crystal Gauntlets of the Unswayed Tarantula

Requires Level 14
Defense Rating 579
-3% Movement Speed
+4 Strength
+2 Agility
+5 Melee Damage per Second
+5 Damage per Second to Crushing Attacks
+18 Shadow Damage Resistance
+5 Damage per Second to Divine Attacks
+18 Divine Damage Resistance

Contaminated Ornate Dupe Ring of the Sectarian Clam

Requires Level 15
+8 Strength
+8 Endurance
+2 Damage per Second to Piercing Attacks
+2 Damage per Second to Poison Attacks
+19 Poison Damage Resistance
+19 Shadow Damage Resistance

Rambunctious Ceremonial Serpentine Hoop of the Radical Sasquatch

Requires Level 15
+16 Strength
+10 Defense Rating
+24 Melee Attack Rating
+19 Shadow Damage Resistance
+19 Divine Damage Resistance

Celestial Aluminum Shadow Helm of the Invulnerable Tigon

Soulbound
Requires Level 19
Defense Rating 589
-2% Movement Speed
+10 Strength
+10 Agility
+11 Melee Damage per Second
+11 Damage per Second to Piercing Attacks
+15 Fire Damage Resistance
+15 Ice Damage Resistance
+15 Divine Damage Resistance

Motley Unclear Crystal Plate of the Unrivaled Tarantula

Requires Level 18
Defense Rating 1116
-12% Movement Speed
+22 Strength
+14 Agility
+6 Melee Damage per Second
+6 Damage per Second to Piercing Attacks
+34 Ice Damage Resistance
+34 Shadow Damage Resistance
+6 Damage per Second to Divine Attacks

Indiscriminate Unclear Crystal Greaves of the Awesome Beetle

Soulbound
Requires Level 19
Defense Rating 785
-3% Movement Speed
+10 Endurance
+4 Melee Damage per Second
+4 Damage per Second to Slashing Attacks
+25 Poison Damage Resistance
+25 Shadow Damage Resistance
+4 Damage per Second to Divine Attacks

Amphisbaena's Double Dander Doublet

Soulbound
Requires Level 11
Defense Rating 550
-1% Movement Speed
+20 Strength
+3% Enemy Stun Chance
+69 Total Mana
+11 Fire Damage Resistance
+11 Ice Damage Resistance
+11 Poison Damage Resistance
+11 Divine Damage Resistance

Zapped Wooden Small Club of the Bouncy Bunny

Requires Level 20
One-handed Melee Weapon
Attack Speed: Fast
Crushing Damage: 106 to 210
+10 Agility
+10 Endurance
+27% Ranged Damage Reflection
+8 Damage per Second to Crushing Attacks
+8 Fire Damage per Second to Weapon Attack

Beefy Dimensional Hammer of the Cozy Bunny

Soulbound
Requires Level 14
One-handed Melee Weapon
Attack Speed: Fast
Crushing Damage: 90 to 178
+9 Agility
+9 Endurance
+14 Damage per Second to Crushing Attacks
+22 Ice Damage Resistance
380955
Male

Cleave

Rank: 2/15
Mana Cost: 51

A melee attack with an additional 30% added to your Attack Rating that can hit up to 4 adjacent enemies dealing 45% of your normal Melee Weapon Damage to each target.

Soul Rend

Rank: 4/20
Mana Cost: 34

Your weapon becomes infused with divine energy that rends your target's soul for 375 to 870 Divine Damage over 3 seconds.

Ring of Fire

Rank: 1/15
Mana Cost: 246

It burns, burns, burns... up to 12 enemies by sending out a wave of fire bolts in a 360 degree radius. Each bolt deals between 26 to 185 Fire Damage and has a chance to inflict between 42 to 246 Fire Damage over 3 seconds.

Unnerving Shout

Rank: 1/5
Mana Cost: 39

You invoke the Word of Gosh and let out a bone rattling shout that unnerves up to 11 enemies within 4.5 meters, slowing their Attack Speed by 5% and Movement Speed by 15% for 12 seconds.

Retribution

Rank: 1/5
Mana Cost: 35

When you get hit by melee damage, the enemy that hit you gets hit back for 30% of the damage they dealt to you. This aura lasts for 30 seconds.

Butcher

Rank: 4/20
Mana Cost: 24

A savage melee attack that adds 40% to your Attack Rating and deals 60% of your normal Melee Weapon Damage to your target with a chance to knock them down.

Spirit of the Hare

Rank: 1/5
Mana Cost: 14

Increases your Movement Speed by 30% but decreases your ability to run through crowds of monsters for 30 seconds. Beware: This skill is easily interrupted if you take damage!

Gym Freak

Rank: 1/1

You have spent more time in the gym than entire sports teams combined! This gives you additional Health per point of Endurance. You've also gained additional Strength from all the work outs. In addition, catching medicine balls all day has improved your Agility a bit too! The downside? You have a hard time reading your name, much less writing it. This lowers your Mana per Intellect and your Intellect overall. You also have a hard time operating simple machines with any efficiency. This means you are a bit slower with all Ranged Weapons. In addition, your Endurance suffered because you didn't stretch and properly warm-up before each workout.
+50% Health per point of Endurance
+5 Strength
+5 Agility
-25% Mana per point of Intellect
-10% Ranged Attack Speed
-5 Endurance
-5 Intellect

Way of the Roo

Rank: 1/1

You were raised by a semi-domesticated pack of kangaroos that taught you the secret art of Kung Roo. Their teachings have provided you with an increase to both attack speed and attack rating with all Melee weapons. The downside is you pretty much suck with Ranged weapons and your ability to do Magic Damage with skills is also hampered.
+100% to Melee Attack Rating
+25% to Melee Attack Speed
-7% to Range Attack Speed
-5% to all Magic Damage

Health: 2982
Mana: 360

PvP

Rating: 1500
Wins: 0
Power: 72.707031


Weapon Info

Primary Stat Offhand
2558 Rating 2558
300 Minimum 284
593 Maximum 562
0.53 Speed 0.53
842.45 DPS 798.11

Defense

Defense Rating: 5509
Block Chance: 0%

Attributes

AttributeInnateActual
Strength:45134
Agility:3589
Endurance:3571
Intellect:2015

Elementals

BonusesElementResist
0Fire49
0Ice82
2Poison55
0Shadow138
15Divine63
He has played for 1 day, 21 minutes, and 33 seconds.